Personally, I think that this quarter, I have been doing relatively well. The one thing that tripped me up was the dice project which I took a long time on and didn't even get a good grade for. Other than that project, my work flow has been pretty productive. I need to stop obsessing over everything being perfect because it costs me a lot of time and it hurts me especially when it is something that will not affect the project as a whole that much. I have a few questions about the interface and whatnot. "Why can you not change the parameters after you apply a modifier?", I actually know why but a better question would be "Why is there not a method that can bypass certain modifiers to be able to change the parameters. It sucks to have to use the shrink and grow tool instead of simply typing in my parameters. Anyway, I am very happy with my portfolio artwork this time around. On a side note, I need to put aside more time in class to make my extra 2 models for my selected works but it is a bit hard to get that time when I'm on tight deadlines for assignments. So far, the London Bridge has felt really good to work on and I'm proud of what I've accomplished up to this point. I hope to produce more complex models in the future. I have made a ton of animations and simulations since we started on it. The neighborhood project felt really good to finish, and the Simulations Project is on the way.
-John Hempstead
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Super Smash Bros Ultimate is a fighting game for the Nintendo Switch and the 6th game in the Super Bros installation. It came out on December 7th, 2018. Super Smash Bros offers mainly the same gameplay style as Super Smash Bros for 3ds and Wii U while bringing back every single character ever released. The game backs up the gameplay with stunning HD visuals and smooth 60 fps gameplay. The main fighting roster consists of 72 characters and you unlock more characters as you play the game more. Masahiro Sakurai, the developer, is also planning on adding at least 6 more characters to the game as DLC in the upcoming months. The core Smash Bros. fighting system is to deal damage to your opponents so they will be weak and you will be able to launch them further. This unorthodox fighting system is what separates Super Smash Bros from the rest of the fighting games. The new features that most fans expected was definitely lacking though, as the main appeal was all of the returning characters and stages. Overall, Super Smash Bros Ultimate was intended to be a reunion of every single thing that old fans and new fans loved about Smash Bros. and compile it into a single game. This is what Super Smash Bros Ultimate does well.
-John Hempstead |
AuthorMy name is John Hempstead and this is my blog that will be showcasing what I have learned throughout my time in Fundamentals of Design and Animation. Archives
June 2019
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